I would rate it 8.5 so far but gave a 9 because the fun factor is to me more relevant than the minor flaws. I dropped quite some hours into DQB2 and to me this game is not perfect but so much fun. Other than that, the game only had some small issues, like a lack of search function (it's hard to find a specific item you want to craft), the overly long and unskippable "X joined your party!" jingle, and a small personal one: all the accents made my head hurt, so I ended up skipping some dialogue.ĩ0% PlayStation 4This game is a worthy successor to an already great title. Restrictions like that are weird in a game that so heavily concentrates on being creative. Apparently a candlestick is fancier than a candelabra.which would make sense if it wasn't the EXACT same item, just one needs to be put on a wall, and another needs to be put on a table! And it HAS TO be on a table, or, again, it won't register. The most annoying aspect though was the VERY vague idea of what the game considers "fancy" or a "stool". I spent too many nights trying to make my island pretty and my people happy. The game's just long enough to be entertaining, without overstaying it's welcome. I liked the building and creativity aspect. This actually meant that despite all the work to trigger the epilogue, I couldn't even read it all!ħ0% PCIt was pretty fun. So NPC speech bubbles were blank, the hover over for items in your bag were blank, and in speech dialogue, only the 1st page or even only the 1st line would show up. Towards the end of the game, I also frequently encountered issues with text not showing up. I also wanted to do the epilogue, but that was a bit of a slog to get through all the tablet targets with little pay off in the end but a slight wrap up to everyone's storylines. I do wish that during the main game that there were more blueprint builds that were feasible and had to be done by yourself rather than the fast tracked way of letting the NPCs help though. There's a great amount of variety in the game- little puzzles to solve, design and creativity, putting things together as per a blueprint (think LEGO!), treasure hunts with checklists, and the list goes on. For example, building a building will turn something into an actual building depending on the types of items you put in it. You unlock things as you go, and you'll find that along with creativity, you can actually achieve something concrete. The writing is excellent, and the story and characters really come together. Also, it being a DQ game (albeit spin off), the great thing that DQ is well known for is its story. It being a spin off of a Dragon Quest game, if you're a fan of the franchise, you are bound to find DQB2 very familiar in its monsters, music, sound effects, and little things like mini medals and the bunny costumes! All of these things certainly bring a smile to my face as the nostalgia begins. it perfectly balances design and creativity with guided quests, so you are never left pondering what to do next. 80% Nintendo SwitchIf you like Minecraft for it's freedom and creativity, but feel that it's a little too free and you'd prefer some structure/guidance, DQB2 is the game for you.
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